feat: Merge plugin modules (#10895)

Fixes: FRMW-2858

This PR merge the modules exported by the plugins with the modules defined within the user config. As a result, all modules get loaded without changing the internals of the loader.

However, you cannot disable the module of a plugin by re-adding it to the `modules` array. That is something we should handle separately. 

We've added the breaking change label because of the following fix:
We did broke the ability to completely disable modules in the past pr's, in this pr we re add the ability to disable a module and that this modules does not get loaded at all. ([here](https://github.com/medusajs/medusa/pull/10895/commits/6dd164f783d632c927e0a48c50090dcf7387ccdd))

Co-authored-by: Adrien de Peretti <25098370+adrien2p@users.noreply.github.com>
This commit is contained in:
Harminder Virk
2025-01-10 10:02:09 +00:00
committed by GitHub
co-authored by Adrien de Peretti
parent a607b8e800
commit c1930bd656
15 changed files with 244 additions and 87 deletions
+7
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---
"@medusajs/medusa": patch
"@medusajs/types": patch
"@medusajs/utils": patch
---
Feat/merge plugin modules