🎨 Auto-format GDScript code

Automated formatting applied by tools/run_development.py

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Workflow: Continuous Integration
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Gitea Actions
2025-10-01 11:05:19 +00:00
parent 3b8da89ad5
commit 1f1c394587
28 changed files with 655 additions and 1945 deletions

View File

@@ -81,17 +81,13 @@ func _navigate_menu(direction: int) -> void:
if current_menu_index < 0:
current_menu_index = menu_buttons.size() - 1
_update_visual_selection()
DebugManager.log_info(
"Menu navigation: index " + str(current_menu_index), "MainMenu"
)
DebugManager.log_info("Menu navigation: index " + str(current_menu_index), "MainMenu")
func _activate_current_button() -> void:
if current_menu_index >= 0 and current_menu_index < menu_buttons.size():
var button: Button = menu_buttons[current_menu_index]
DebugManager.log_info(
"Activating button via keyboard/gamepad: " + button.text, "MainMenu"
)
DebugManager.log_info("Activating button via keyboard/gamepad: " + button.text, "MainMenu")
button.pressed.emit()
@@ -99,9 +95,7 @@ func _update_visual_selection() -> void:
for i in range(menu_buttons.size()):
var button: Button = menu_buttons[i]
if i == current_menu_index:
button.scale = (
original_button_scales[i] * UIConstants.BUTTON_HOVER_SCALE
)
button.scale = (original_button_scales[i] * UIConstants.BUTTON_HOVER_SCALE)
button.modulate = Color(1.2, 1.2, 1.0)
else:
button.scale = original_button_scales[i]