set up the core singleton systems that will manage lobal settings
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@@ -14,6 +14,12 @@ config/name="Skelly"
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config/features=PackedStringArray("4.4", "Mobile")
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config/features=PackedStringArray("4.4", "Mobile")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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AudioManager="*res://scripts/AudioManager.gd"
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GameManager="*res://scripts/GameManager.gd"
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SettingsManager="*res://scripts/SettingsManager.gd"
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[rendering]
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[rendering]
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renderer/rendering_method="mobile"
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renderer/rendering_method="mobile"
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4
scripts/AudioManager.gd
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4
scripts/AudioManager.gd
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@@ -0,0 +1,4 @@
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extends Node
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func _ready():
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pass
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1
scripts/AudioManager.gd.uid
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1
scripts/AudioManager.gd.uid
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@@ -0,0 +1 @@
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uid://cxka0038cwpgp
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4
scripts/GameManager.gd
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4
scripts/GameManager.gd
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@@ -0,0 +1,4 @@
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extends Node
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func _ready():
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pass
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1
scripts/GameManager.gd.uid
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1
scripts/GameManager.gd.uid
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@@ -0,0 +1 @@
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uid://bmwk2n0b6bb2r
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4
scripts/SettingsManager.gd
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4
scripts/SettingsManager.gd
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@@ -0,0 +1,4 @@
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extends Node
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func _ready():
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pass
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1
scripts/SettingsManager.gd.uid
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1
scripts/SettingsManager.gd.uid
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@@ -0,0 +1 @@
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uid://c3btjbwj5p0vu
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