reimagine the control scheme
This commit is contained in:
@@ -256,9 +256,6 @@ sprites:
|
||||
- `project.godot` - Main Godot project settings
|
||||
- Autoload definitions
|
||||
- Input map configurations
|
||||
- **Gem Movement Controls**:
|
||||
- `select_gem`: Enter key, Gamepad A button
|
||||
- `move_up/down/left/right`: Arrow keys, WASD, Gamepad D-pad
|
||||
- Rendering settings
|
||||
- Audio bus references
|
||||
|
||||
|
||||
Reference in New Issue
Block a user