Setttings added
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60
scripts/SettingsMenu.gd
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60
scripts/SettingsMenu.gd
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extends Control
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signal back_to_main_menu
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@onready var master_slider = $SettingsContainer/MasterVolumeContainer/MasterVolumeSlider
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@onready var music_slider = $SettingsContainer/MusicVolumeContainer/MusicVolumeSlider
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@onready var sfx_slider = $SettingsContainer/SFXVolumeContainer/SFXVolumeSlider
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@onready var language_selector = $SettingsContainer/LanguageContainer/LanguageSelector
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func _ready():
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print("SettingsMenu ready")
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# Load current settings into sliders
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master_slider.value = SettingsManager.get_setting("master_volume")
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music_slider.value = SettingsManager.get_setting("music_volume")
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sfx_slider.value = SettingsManager.get_setting("sfx_volume")
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# Connect slider signals
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master_slider.value_changed.connect(_on_master_volume_changed)
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music_slider.value_changed.connect(_on_music_volume_changed)
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sfx_slider.value_changed.connect(_on_sfx_volume_changed)
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# Load language setting
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var current_lang = SettingsManager.get_setting("language")
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var lang_index = get_language_index(current_lang)
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language_selector.selected = lang_index
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func _on_master_volume_changed(value: float):
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SettingsManager.set_setting("master_volume", value)
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print("Master volume changed to: ", value)
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func _on_music_volume_changed(value: float):
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SettingsManager.set_setting("music_volume", value)
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print("Music volume changed to: ", value)
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func _on_sfx_volume_changed(value: float):
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SettingsManager.set_setting("sfx_volume", value)
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print("SFX volume changed to: ", value)
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func _input(event):
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if event.is_action_pressed("ui_cancel") or event.is_action_pressed("ui_menu_toggle"):
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print("ESC pressed in settings")
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back_to_main_menu.emit()
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get_viewport().set_input_as_handled()
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func _on_back_button_pressed():
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print("Back button pressed")
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back_to_main_menu.emit()
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func get_language_index(lang_code: String) -> int:
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match lang_code:
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"en": return 0
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"es": return 1
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"fr": return 2
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"de": return 3
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_: return 0
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func _on_language_selector_item_selected(index: int):
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var lang_codes = ["en", "es", "fr", "de"]
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SettingsManager.set_setting("language", lang_codes[index])
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print("Language changed to: ", lang_codes[index])
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