diff --git a/scripts/AudioManager.gd b/scripts/AudioManager.gd index a70b826..87db8d9 100644 --- a/scripts/AudioManager.gd +++ b/scripts/AudioManager.gd @@ -3,7 +3,6 @@ extends Node const MUSIC_PATH := "res://audio/Space Horror InGame Music (Exploration) _Clement Panchout.wav" @onready var music_player := AudioStreamPlayer.new() -var is_music_playing := false func _ready(): add_child(music_player) @@ -44,13 +43,11 @@ func update_music_volume(volume: float) -> void: _stop_music() func _start_music() -> void: - if is_music_playing: + if music_player.playing: return music_player.play() - is_music_playing = true func _stop_music() -> void: - if not is_music_playing: + if not music_player.playing: return music_player.stop() - is_music_playing = false