character is now running on screen
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@@ -12,10 +12,18 @@ func _on_any_key_pressed():
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press_any_key_screen.queue_free()
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show_main_menu()
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func show_game():
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print("Starting game scene")
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clear_current_menu()
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var game_scene = preload("res://scenes/Game_Scene.tscn").instantiate()
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add_child(game_scene)
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current_menu = game_scene
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func show_main_menu():
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clear_current_menu()
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var main_menu = preload("res://ui/MainMenu.tscn").instantiate()
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main_menu.open_settings.connect(_on_open_settings)
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main_menu.open_game.connect(_on_open_game)
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add_child(main_menu)
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current_menu = main_menu
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@@ -31,6 +39,10 @@ func clear_current_menu():
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current_menu.queue_free()
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current_menu = null
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func _on_open_game():
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print("Starting new game")
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show_game()
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func _on_open_settings():
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print("Opening settings menu")
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show_settings_menu()
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