add basic match3 logic

use proper logging everywhere
add gamepad and keyboard control on match3 gameplay
This commit is contained in:
2025-09-24 16:58:08 +04:00
parent e76297b3f3
commit bbf512b675
14 changed files with 466 additions and 63 deletions

View File

@@ -3,12 +3,12 @@ extends Control
signal any_key_pressed
func _ready():
print("PressAnyKeyScreen ready")
DebugManager.log_debug("PressAnyKeyScreen ready", "PressAnyKey")
update_text()
func _input(event):
if event.is_action_pressed("any_key") or event is InputEventScreenTouch:
print("Any key pressed: ", event)
DebugManager.log_debug("Any key pressed: " + str(event), "PressAnyKey")
any_key_pressed.emit()
get_viewport().set_input_as_handled()