Create press any key to continue screen

This commit is contained in:
Your Name
2025-07-19 21:03:56 +04:00
parent c5840660c3
commit c012eabca3
4 changed files with 71 additions and 2 deletions

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@@ -1,3 +1,14 @@
[gd_scene format=3 uid="uid://ci2gk11211n0d"] [gd_scene load_steps=2 format=3 uid="uid://ci2gk11211n0d"]
[node name="main" type="Node2D"] [ext_resource type="PackedScene" uid="uid://gbe1jarrwqsi" path="res://ui/PressAnyKeyScreen.tscn" id="1_o5qli"]
[node name="main" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="PressAnyKeyScreen" parent="." instance=ExtResource("1_o5qli")]
layout_mode = 1

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@@ -0,0 +1,12 @@
extends Control
signal any_key_pressed
func _ready():
print("PressAnyKeyScreen ready")
func _input(event):
if event.is_action_pressed("any_key") or event is InputEventScreenTouch:
print("Any key pressed: ", event)
any_key_pressed.emit()
get_viewport().set_input_as_handled()

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@@ -0,0 +1 @@
uid://buak21ajgvevl

45
ui/PressAnyKeyScreen.tscn Normal file
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@@ -0,0 +1,45 @@
[gd_scene load_steps=2 format=3 uid="uid://gbe1jarrwqsi"]
[ext_resource type="Script" uid="uid://buak21ajgvevl" path="res://scripts/PressAAnyKeyScreen.gd" id="1_0a4p2"]
[node name="PressAnyKeyScreen" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_0a4p2")
[node name="Background" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.18, 0.18, 0.18, 1)
[node name="PressKeyContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -80.5
offset_top = -25.0
offset_right = 80.5
offset_bottom = 25.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_use_anchors_ = true
[node name="TitleLabel" type="Label" parent="PressKeyContainer"]
layout_mode = 2
text = "Skelly"
horizontal_alignment = 1
[node name="PressKeyLabel" type="Label" parent="PressKeyContainer"]
layout_mode = 2
text = "Press Ok to continue"