Made languages list loadable from file

This commit is contained in:
Your Name
2025-07-19 22:49:57 +04:00
parent 49d4167499
commit cc8e7c0d2f
3 changed files with 72 additions and 14 deletions

View File

@@ -7,6 +7,8 @@ signal back_to_main_menu
@onready var sfx_slider = $SettingsContainer/SFXVolumeContainer/SFXVolumeSlider
@onready var language_selector = $SettingsContainer/LanguageContainer/LanguageSelector
var language_codes = []
func _ready():
print("SettingsMenu ready")
# Load current settings into sliders
@@ -19,10 +21,9 @@ func _ready():
music_slider.value_changed.connect(_on_music_volume_changed)
sfx_slider.value_changed.connect(_on_sfx_volume_changed)
# Load language setting
var current_lang = SettingsManager.get_setting("language")
var lang_index = get_language_index(current_lang)
language_selector.selected = lang_index
# Setup language selector from JSON data
setup_language_selector()
func _on_master_volume_changed(value: float):
SettingsManager.set_setting("master_volume", value)
@@ -46,15 +47,26 @@ func _on_back_button_pressed():
print("Back button pressed")
back_to_main_menu.emit()
func get_language_index(lang_code: String) -> int:
match lang_code:
"en": return 0
"es": return 1
"fr": return 2
"de": return 3
_: return 0
func setup_language_selector():
var languages_data = SettingsManager.get_languages_data()
if languages_data.has("languages"):
language_selector.clear()
language_codes.clear()
for lang_code in languages_data.languages.keys():
language_codes.append(lang_code)
var display_name = languages_data.languages[lang_code]["display_name"]
language_selector.add_item(display_name)
# Set current language selection
var current_lang = SettingsManager.get_setting("language")
var lang_index = language_codes.find(current_lang)
if lang_index >= 0:
language_selector.selected = lang_index
# Remove the old get_language_index function and update this one:
func _on_language_selector_item_selected(index: int):
var lang_codes = ["en", "es", "fr", "de"]
SettingsManager.set_setting("language", lang_codes[index])
print("Language changed to: ", lang_codes[index])
if index < language_codes.size():
var selected_lang = language_codes[index]
SettingsManager.set_setting("language", selected_lang)
print("Language changed to: ", selected_lang)