Main menu created
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14
scripts/MainMenu.gd
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14
scripts/MainMenu.gd
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extends Control
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func _ready():
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print("MainMenu ready")
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func _on_new_game_button_pressed():
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print("New Game pressed")
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func _on_settings_button_pressed():
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print("Settings pressed")
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func _on_exit_button_pressed():
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print("Exit pressed")
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get_tree().quit()
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1
scripts/MainMenu.gd.uid
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1
scripts/MainMenu.gd.uid
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uid://ctu58xq7btp1n
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51
ui/MainMenu.tscn
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51
ui/MainMenu.tscn
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[gd_scene load_steps=2 format=3 uid="uid://m8lf3eh3al5j"]
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[ext_resource type="Script" uid="uid://ctu58xq7btp1n" path="res://scripts/MainMenu.gd" id="1_b00nv"]
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[node name="MainMenu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_b00nv")
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[node name="Background" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.952411, 0.651681, 0.63048, 1)
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[node name="MenuContainer" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="NewGameButton" type="Button" parent="MenuContainer"]
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layout_mode = 2
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text = "New Game"
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[node name="SettingsButton" type="Button" parent="MenuContainer"]
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layout_mode = 2
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text = "Settings"
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[node name="ExitButton" type="Button" parent="MenuContainer"]
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layout_mode = 2
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text = "Exit"
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[connection signal="pressed" from="MenuContainer/NewGameButton" to="." method="_on_new_game_button_pressed"]
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[connection signal="pressed" from="MenuContainer/SettingsButton" to="." method="_on_settings_button_pressed"]
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[connection signal="pressed" from="MenuContainer/ExitButton" to="." method="_on_exit_button_pressed"]
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