feature/match3/move-gems (#7)

Reviewed-on: #7
Co-authored-by: Vladimir nett00n Budylnikov <git@nett00n.org>
Co-committed-by: Vladimir nett00n Budylnikov <git@nett00n.org>
This commit is contained in:
2025-09-25 11:48:08 +02:00
committed by nett00n
parent e76297b3f3
commit ea8c85d7ad
53 changed files with 2335 additions and 524 deletions

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# Example of how to use the ValueStepper component in any scene
extends Control
@onready var language_stepper: ValueStepper = $VBoxContainer/Examples/LanguageContainer/LanguageStepper
@onready var difficulty_stepper: ValueStepper = $VBoxContainer/Examples/DifficultyContainer/DifficultyStepper
@onready var resolution_stepper: ValueStepper = $VBoxContainer/Examples/ResolutionContainer/ResolutionStepper
@onready var custom_stepper: ValueStepper = $VBoxContainer/Examples/CustomContainer/CustomStepper
# Example of setting up custom navigation
var navigable_steppers: Array[ValueStepper] = []
var current_stepper_index: int = 0
func _ready():
DebugManager.log_info("ValueStepper example ready", "Example")
# Setup navigation array
navigable_steppers = [language_stepper, difficulty_stepper, resolution_stepper, custom_stepper]
# Connect to value change events
for stepper in navigable_steppers:
if not stepper.value_changed.is_connected(_on_stepper_value_changed):
stepper.value_changed.connect(_on_stepper_value_changed)
# Setup custom stepper with custom values
var themes = ["Light", "Dark", "Blue", "Green", "Purple"]
var theme_values = ["light", "dark", "blue", "green", "purple"]
custom_stepper.setup_custom_values(theme_values, themes)
custom_stepper.data_source = "theme" # For better logging
# Highlight first stepper
_update_stepper_highlighting()
func _input(event: InputEvent):
# Example navigation handling
if event.is_action_pressed("move_up"):
_navigate_steppers(-1)
get_viewport().set_input_as_handled()
elif event.is_action_pressed("move_down"):
_navigate_steppers(1)
get_viewport().set_input_as_handled()
elif event.is_action_pressed("move_left"):
_handle_stepper_input("move_left")
get_viewport().set_input_as_handled()
elif event.is_action_pressed("move_right"):
_handle_stepper_input("move_right")
get_viewport().set_input_as_handled()
func _navigate_steppers(direction: int):
current_stepper_index = (current_stepper_index + direction) % navigable_steppers.size()
if current_stepper_index < 0:
current_stepper_index = navigable_steppers.size() - 1
_update_stepper_highlighting()
DebugManager.log_info("Stepper navigation: index " + str(current_stepper_index), "Example")
func _handle_stepper_input(action: String):
if current_stepper_index >= 0 and current_stepper_index < navigable_steppers.size():
var stepper = navigable_steppers[current_stepper_index]
if stepper.handle_input_action(action):
AudioManager.play_ui_click()
func _update_stepper_highlighting():
for i in range(navigable_steppers.size()):
navigable_steppers[i].set_highlighted(i == current_stepper_index)
func _on_stepper_value_changed(new_value: String, new_index: int):
DebugManager.log_info("Stepper value changed to: " + new_value + " (index: " + str(new_index) + ")", "Example")
# Handle value change in your scene
# For example: apply settings, save preferences, update UI, etc.
# Example of programmatically setting values
func _on_reset_to_defaults_pressed():
AudioManager.play_ui_click()
language_stepper.set_current_value("en")
difficulty_stepper.set_current_value("normal")
resolution_stepper.set_current_value("1920x1080")
custom_stepper.set_current_value("dark")
DebugManager.log_info("Reset all steppers to defaults", "Example")

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uid://bu6f2vbdku4gg

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[gd_scene load_steps=3 format=3 uid="uid://cw03putw85q1o"]
[ext_resource type="Script" path="res://examples/ValueStepperExample.gd" id="1_example"]
[ext_resource type="PackedScene" path="res://scenes/ui/components/ValueStepper.tscn" id="2_value_stepper"]
[node name="ValueStepperExample" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_example")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -200.0
offset_top = -150.0
offset_right = 200.0
offset_bottom = 150.0
grow_horizontal = 2
grow_vertical = 2
[node name="Title" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "ValueStepper Component Examples"
horizontal_alignment = 1
[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="Examples" type="VBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="LanguageContainer" type="HBoxContainer" parent="VBoxContainer/Examples"]
layout_mode = 2
[node name="LanguageLabel" type="Label" parent="VBoxContainer/Examples/LanguageContainer"]
custom_minimum_size = Vector2(120, 0)
layout_mode = 2
text = "Language:"
[node name="LanguageStepper" parent="VBoxContainer/Examples/LanguageContainer" instance=ExtResource("2_value_stepper")]
layout_mode = 2
data_source = "language"
[node name="DifficultyContainer" type="HBoxContainer" parent="VBoxContainer/Examples"]
layout_mode = 2
[node name="DifficultyLabel" type="Label" parent="VBoxContainer/Examples/DifficultyContainer"]
custom_minimum_size = Vector2(120, 0)
layout_mode = 2
text = "Difficulty:"
[node name="DifficultyStepper" parent="VBoxContainer/Examples/DifficultyContainer" instance=ExtResource("2_value_stepper")]
layout_mode = 2
data_source = "difficulty"
[node name="ResolutionContainer" type="HBoxContainer" parent="VBoxContainer/Examples"]
layout_mode = 2
[node name="ResolutionLabel" type="Label" parent="VBoxContainer/Examples/ResolutionContainer"]
custom_minimum_size = Vector2(120, 0)
layout_mode = 2
text = "Resolution:"
[node name="ResolutionStepper" parent="VBoxContainer/Examples/ResolutionContainer" instance=ExtResource("2_value_stepper")]
layout_mode = 2
data_source = "resolution"
[node name="CustomContainer" type="HBoxContainer" parent="VBoxContainer/Examples"]
layout_mode = 2
[node name="CustomLabel" type="Label" parent="VBoxContainer/Examples/CustomContainer"]
custom_minimum_size = Vector2(120, 0)
layout_mode = 2
text = "Theme:"
[node name="CustomStepper" parent="VBoxContainer/Examples/CustomContainer" instance=ExtResource("2_value_stepper")]
layout_mode = 2
data_source = "custom"
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="Instructions" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Navigation:
• Up/Down arrows - Navigate between steppers
• Left/Right arrows - Change values
• Mouse clicks work on arrow buttons
Features:
• Multiple data sources (language, difficulty, resolution)
• Custom values support (theme example)
• Gamepad/keyboard navigation
• Visual highlighting
• Signal-based value changes"
horizontal_alignment = 1
[node name="HSeparator3" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="ResetButton" type="Button" parent="VBoxContainer"]
layout_mode = 2
text = "Reset to Defaults"
[connection signal="pressed" from="VBoxContainer/ResetButton" to="." method="_on_reset_to_defaults_pressed"]