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This commit is contained in:
2025-09-28 19:16:20 +04:00
parent c1f3f9f708
commit eb99c6a18e
46 changed files with 2608 additions and 1304 deletions

View File

@@ -143,7 +143,9 @@ func test_texture_management():
return
# Test default gem types initialization
TestHelperClass.assert_not_null(tile_instance.active_gem_types, "Active gem types is initialized")
TestHelperClass.assert_not_null(
tile_instance.active_gem_types, "Active gem types is initialized"
)
TestHelperClass.assert_true(
tile_instance.active_gem_types is Array, "Active gem types is Array type"
)
@@ -156,7 +158,9 @@ func test_texture_management():
for i in range(min(3, tile_instance.active_gem_types.size())):
tile_instance.tile_type = i
TestHelperClass.assert_equal(i, tile_instance.tile_type, "Tile type set correctly to %d" % i)
TestHelperClass.assert_equal(
i, tile_instance.tile_type, "Tile type set correctly to %d" % i
)
if tile_instance.sprite:
TestHelperClass.assert_not_null(
@@ -216,7 +220,9 @@ func test_gem_type_management():
tile_instance.set_active_gem_types([0, 1]) # Set to minimum
var protected_remove = tile_instance.remove_gem_type(0)
TestHelperClass.assert_false(protected_remove, "Minimum gem types protection active")
TestHelperClass.assert_equal(2, tile_instance.get_active_gem_count(), "Minimum gem count preserved")
TestHelperClass.assert_equal(
2, tile_instance.get_active_gem_count(), "Minimum gem count preserved"
)
# Restore original state
tile_instance.set_active_gem_types(original_gem_types)
@@ -293,7 +299,9 @@ func test_state_management():
# Test valid tile type
if max_valid_type >= 0:
tile_instance.tile_type = max_valid_type
TestHelperClass.assert_equal(max_valid_type, tile_instance.tile_type, "Valid tile type accepted")
TestHelperClass.assert_equal(
max_valid_type, tile_instance.tile_type, "Valid tile type accepted"
)
# Test state consistency
TestHelperClass.assert_true(
@@ -395,8 +403,8 @@ func test_memory_safety():
tile_instance.sprite = null
# These operations should not crash
tile_instance._set_tile_type(0)
tile_instance._update_visual_feedback()
tile_instance.tile_type = 0 # Use public property instead
# Visual feedback update happens automatically
tile_instance.force_reset_visual_state()
TestHelperClass.assert_true(true, "Null sprite operations handled safely")
@@ -406,7 +414,9 @@ func test_memory_safety():
# Test valid instance checking in visual updates
if tile_instance.sprite:
TestHelperClass.assert_true(is_instance_valid(tile_instance.sprite), "Sprite instance is valid")
TestHelperClass.assert_true(
is_instance_valid(tile_instance.sprite), "Sprite instance is valid"
)
# Test gem types array integrity
TestHelperClass.assert_true(
@@ -432,12 +442,13 @@ func test_error_handling():
var backup_sprite = tile_instance.sprite
tile_instance.sprite = null
# Test that _set_tile_type handles null sprite gracefully
tile_instance._set_tile_type(0)
# Test that tile type setting handles null sprite gracefully
tile_instance.tile_type = 0 # Use public property instead
TestHelperClass.assert_true(true, "Tile type setting handles null sprite gracefully")
# Test that scaling handles null sprite gracefully
tile_instance._scale_sprite_to_fit()
# Force redraw to trigger scaling logic
tile_instance.queue_redraw()
TestHelperClass.assert_true(true, "Sprite scaling handles null sprite gracefully")
# Restore sprite
@@ -445,8 +456,8 @@ func test_error_handling():
# Test invalid tile type handling
var original_type = tile_instance.tile_type
tile_instance._set_tile_type(-1) # Invalid negative type
tile_instance._set_tile_type(999) # Invalid large type
tile_instance.tile_type = -1 # Invalid negative type
tile_instance.tile_type = 999 # Invalid large type
# Should not crash and should maintain reasonable state
TestHelperClass.assert_true(true, "Invalid tile types handled gracefully")