Files
skelly/scenes/ui/DebugToggle.gd

12 lines
275 B
GDScript

extends Button
func _ready():
text = "Debug: OFF"
pressed.connect(_on_pressed)
DebugManager.debug_toggled.connect(_on_debug_toggled)
func _on_pressed():
DebugManager.toggle_debug()
func _on_debug_toggled(enabled: bool):
text = "Debug: " + ("ON" if enabled else "OFF")