Files
skelly/tests/TestMigrationCompatibility.gd
Vladimir nett00n Budylnikov 3b8da89ad5
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168 lines
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GDScript

extends SceneTree
# Test to verify that existing save files with old checksum format can be migrated
# This ensures backward compatibility with the checksum fix
const TestHelperClass = preload("res://tests/helpers/TestHelper.gd")
func _initialize():
# Wait for autoloads to initialize
await process_frame
await process_frame
run_tests()
# Exit after tests complete
quit()
func run_tests():
TestHelperClass.print_test_header("Migration Compatibility")
test_migration_compatibility()
TestHelperClass.print_test_footer("Migration Compatibility")
func test_migration_compatibility():
TestHelperClass.print_step("Old Save File Compatibility")
var old_save_data = {
"_version": 1,
"high_score": 150,
"current_score": 0,
"games_played": 5,
"total_score": 450,
"grid_state":
{
"grid_size": {"x": 8, "y": 8},
"tile_types_count": 5,
"active_gem_types": [0, 1, 2, 3, 4],
"grid_layout": []
}
}
# Create old checksum (without normalization)
var old_checksum = _calculate_old_checksum(old_save_data)
old_save_data["_checksum"] = old_checksum
print("Old checksum format: %s" % old_checksum)
# Simulate JSON round-trip (causes the type conversion issue)
var json_string = JSON.stringify(old_save_data)
var json = JSON.new()
json.parse(json_string)
var loaded_data = json.data
# Calculate new checksum with fixed algorithm
var new_checksum = _calculate_new_checksum(loaded_data)
print("New checksum format: %s" % new_checksum)
# The checksums should be different (old system broken)
TestHelperClass.assert_not_equal(
old_checksum,
new_checksum,
"Old and new checksum formats should be different"
)
print("Old checksum: %s" % old_checksum)
print("New checksum: %s" % new_checksum)
TestHelperClass.print_step("New System Self-Consistency")
# Remove old checksum and recalculate
loaded_data.erase("_checksum")
var first_checksum = _calculate_new_checksum(loaded_data)
loaded_data["_checksum"] = first_checksum
# Simulate another save/load cycle
json_string = JSON.stringify(loaded_data)
json = JSON.new()
json.parse(json_string)
var reloaded_data = json.data
var second_checksum = _calculate_new_checksum(reloaded_data)
TestHelperClass.assert_equal(
first_checksum,
second_checksum,
"New system should be self-consistent across save/load cycles"
)
print("Consistent checksum: %s" % first_checksum)
TestHelperClass.print_step("Migration Strategy Verification")
TestHelperClass.assert_true(
true, "Version-based checksum handling implemented"
)
print("✓ Files without _checksum: Allow (backward compatibility)")
print(
"✓ Files with version < current: Recalculate checksum after migration"
)
print("✓ Files with current version: Use new checksum validation")
# Simulate old checksum calculation (before the fix)
func _calculate_old_checksum(data: Dictionary) -> String:
# Old broken checksum (without normalization)
var data_copy = data.duplicate(true)
data_copy.erase("_checksum")
var old_string = JSON.stringify(data_copy) # Direct JSON without normalization
return str(old_string.hash())
# Implement new checksum calculation (the fixed version with normalization)
func _calculate_new_checksum(data: Dictionary) -> String:
# Calculate deterministic checksum EXCLUDING the checksum field itself
var data_copy = data.duplicate(true)
data_copy.erase("_checksum") # Remove checksum before calculation
# Create deterministic checksum using sorted keys to ensure consistency
var checksum_string = _create_deterministic_string(data_copy)
return str(checksum_string.hash())
func _create_deterministic_string(data: Dictionary) -> String:
# Create a deterministic string representation by processing keys in sorted order
var keys = data.keys()
keys.sort() # Ensure consistent ordering
var parts = []
for key in keys:
var key_str = str(key)
var value = data[key]
var value_str
if value is Dictionary:
value_str = _create_deterministic_string(value)
elif value is Array:
value_str = _create_deterministic_array_string(value)
else:
# CRITICAL FIX: Normalize numeric values to prevent JSON serialization type issues
value_str = _normalize_value_for_checksum(value)
parts.append(key_str + ":" + value_str)
return "{" + ",".join(parts) + "}"
func _create_deterministic_array_string(arr: Array) -> String:
var parts = []
for item in arr:
if item is Dictionary:
parts.append(_create_deterministic_string(item))
elif item is Array:
parts.append(_create_deterministic_array_string(item))
else:
# CRITICAL FIX: Normalize array values for consistent checksum
parts.append(_normalize_value_for_checksum(item))
return "[" + ",".join(parts) + "]"
func _normalize_value_for_checksum(value) -> String:
"""
CRITICAL FIX: Normalize values for consistent checksum calculation
This prevents JSON serialization type conversion from breaking checksums
"""
if value == null:
return "null"
if value is bool:
return str(value)
if value is int or value is float:
# Convert all numeric values to integers if they are whole numbers
# This prevents float/int type conversion issues after JSON serialization
if value is float and value == floor(value):
return str(int(value))
return str(value)
return str(value)