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skelly/tests/TestValueStepper.gd
Vladimir nett00n Budylnikov 5275c5ca94
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Add and update name convention
2025-09-30 00:09:55 +04:00

530 lines
16 KiB
GDScript

extends SceneTree
## Test suite for ValueStepper component
##
## Tests data loading, value navigation, and input handling.
const TestHelperClass = preload("res://tests/helpers/TestHelper.gd")
var stepper_scene: PackedScene
var stepper_instance: Control
var test_viewport: SubViewport
var original_language: String
func _initialize():
# Wait for autoloads to initialize
await process_frame
await process_frame
run_tests()
# Exit after tests complete
quit()
func run_tests():
TestHelperClass.print_test_header("ValueStepper Component")
# Store original settings
var settings_manager = root.get_node("SettingsManager")
original_language = settings_manager.get_setting("language")
# Setup test environment
setup_test_environment()
# Run test suites
test_basic_functionality()
test_data_source_loading()
test_value_navigation()
test_custom_values()
test_input_handling()
test_visual_feedback()
test_settings_integration()
test_boundary_conditions()
test_error_handling()
# Cleanup
cleanup_tests()
TestHelperClass.print_test_footer("ValueStepper Component")
func setup_test_environment():
TestHelperClass.print_step("Test Environment Setup")
# Load ValueStepper scene
stepper_scene = load("res://scenes/ui/components/ValueStepper.tscn")
TestHelperClass.assert_not_null(stepper_scene, "ValueStepper scene loads successfully")
# Create test viewport for isolated testing
test_viewport = SubViewport.new()
test_viewport.size = Vector2i(400, 200)
root.add_child(test_viewport)
# Instance ValueStepper in test viewport
if stepper_scene:
stepper_instance = stepper_scene.instantiate()
test_viewport.add_child(stepper_instance)
TestHelperClass.assert_not_null(
stepper_instance, "ValueStepper instance created successfully"
)
# Wait for initialization
await process_frame
await process_frame
func test_basic_functionality():
TestHelperClass.print_step("Basic Functionality")
if not stepper_instance:
TestHelperClass.assert_true(false, "ValueStepper instance not available for testing")
return
# Test that ValueStepper has expected properties
var expected_properties = [
"data_source", "custom_format_function", "values", "display_names", "current_index"
]
for prop in expected_properties:
TestHelperClass.assert_true(prop in stepper_instance, "ValueStepper has property: " + prop)
# Test that ValueStepper has expected methods
var expected_methods = [
"change_value",
"setup_custom_values",
"get_current_value",
"set_current_value",
"set_highlighted",
"handle_input_action",
"get_control_name"
]
TestHelperClass.assert_has_methods(
stepper_instance, expected_methods, "ValueStepper component methods"
)
# Test signals
TestHelperClass.assert_true(
stepper_instance.has_signal("value_changed"), "ValueStepper has value_changed signal"
)
# Test UI components
TestHelperClass.assert_not_null(stepper_instance.left_button, "Left button is available")
TestHelperClass.assert_not_null(stepper_instance.right_button, "Right button is available")
TestHelperClass.assert_not_null(
stepper_instance.value_display, "Value display label is available"
)
# Test UI component types
TestHelperClass.assert_true(
stepper_instance.left_button is Button, "Left button is Button type"
)
TestHelperClass.assert_true(
stepper_instance.right_button is Button, "Right button is Button type"
)
TestHelperClass.assert_true(
stepper_instance.value_display is Label, "Value display is Label type"
)
func test_data_source_loading():
TestHelperClass.print_step("Data Source Loading")
if not stepper_instance:
return
# Test default language data source
TestHelperClass.assert_equal(
"language", stepper_instance.data_source, "Default data source is language"
)
# Test that values are loaded
TestHelperClass.assert_not_null(stepper_instance.values, "Values array is initialized")
TestHelperClass.assert_not_null(
stepper_instance.display_names, "Display names array is initialized"
)
TestHelperClass.assert_true(stepper_instance.values is Array, "Values is Array type")
TestHelperClass.assert_true(
stepper_instance.display_names is Array, "Display names is Array type"
)
# Test that language data is loaded correctly
if stepper_instance.data_source == "language":
TestHelperClass.assert_true(stepper_instance.values.size() > 0, "Language values loaded")
TestHelperClass.assert_true(
stepper_instance.display_names.size() > 0, "Language display names loaded"
)
TestHelperClass.assert_equal(
stepper_instance.values.size(),
stepper_instance.display_names.size(),
"Values and display names arrays have same size"
)
# Test that current language is properly selected
var current_lang = root.get_node("SettingsManager").get_setting("language")
var expected_index = stepper_instance.values.find(current_lang)
if expected_index >= 0:
TestHelperClass.assert_equal(
expected_index,
stepper_instance.current_index,
"Current language index set correctly"
)
# Test resolution data source
var resolution_stepper = stepper_scene.instantiate()
resolution_stepper.data_source = "resolution"
test_viewport.add_child(resolution_stepper)
await process_frame
TestHelperClass.assert_true(resolution_stepper.values.size() > 0, "Resolution values loaded")
TestHelperClass.assert_contains(
resolution_stepper.values, "1920x1080", "Resolution data contains expected value"
)
resolution_stepper.queue_free()
# Test difficulty data source
var difficulty_stepper = stepper_scene.instantiate()
difficulty_stepper.data_source = "difficulty"
test_viewport.add_child(difficulty_stepper)
await process_frame
TestHelperClass.assert_true(difficulty_stepper.values.size() > 0, "Difficulty values loaded")
TestHelperClass.assert_contains(
difficulty_stepper.values, "normal", "Difficulty data contains expected value"
)
TestHelperClass.assert_equal(
1, difficulty_stepper.current_index, "Difficulty defaults to normal"
)
difficulty_stepper.queue_free()
func test_value_navigation():
TestHelperClass.print_step("Value Navigation")
if not stepper_instance:
return
# Store original state
var original_index = stepper_instance.current_index
var original_value = stepper_instance.get_current_value()
# Test forward navigation
var initial_value = stepper_instance.get_current_value()
stepper_instance.change_value(1)
var next_value = stepper_instance.get_current_value()
TestHelperClass.assert_not_equal(initial_value, next_value, "Forward navigation changes value")
# Test backward navigation
stepper_instance.change_value(-1)
var back_value = stepper_instance.get_current_value()
TestHelperClass.assert_equal(
initial_value, back_value, "Backward navigation returns to original value"
)
# Test wrap-around forward
var max_index = stepper_instance.values.size() - 1
stepper_instance.current_index = max_index
stepper_instance.change_value(1)
TestHelperClass.assert_equal(
0, stepper_instance.current_index, "Forward navigation wraps to beginning"
)
# Test wrap-around backward
stepper_instance.current_index = 0
stepper_instance.change_value(-1)
TestHelperClass.assert_equal(
max_index, stepper_instance.current_index, "Backward navigation wraps to end"
)
# Restore original state
stepper_instance.current_index = original_index
# Display updates automatically when value changes
func test_custom_values():
TestHelperClass.print_step("Custom Values")
if not stepper_instance:
return
# Store original state
var original_values = stepper_instance.values.duplicate()
var original_display_names = stepper_instance.display_names.duplicate()
var original_index = stepper_instance.current_index
# Test custom values without display names
var custom_values = ["apple", "banana", "cherry"]
stepper_instance.setup_custom_values(custom_values)
TestHelperClass.assert_equal(3, stepper_instance.values.size(), "Custom values set correctly")
TestHelperClass.assert_equal("apple", stepper_instance.values[0], "First custom value correct")
TestHelperClass.assert_equal(
0, stepper_instance.current_index, "Index reset to 0 for custom values"
)
TestHelperClass.assert_equal(
"apple", stepper_instance.get_current_value(), "Current value matches first custom value"
)
# Test custom values with display names
var custom_display_names = ["Red Apple", "Yellow Banana", "Red Cherry"]
stepper_instance.setup_custom_values(custom_values, custom_display_names)
TestHelperClass.assert_equal(
3, stepper_instance.display_names.size(), "Custom display names set correctly"
)
TestHelperClass.assert_equal(
"Red Apple", stepper_instance.display_names[0], "First display name correct"
)
# Test navigation with custom values
stepper_instance.change_value(1)
TestHelperClass.assert_equal(
"banana", stepper_instance.get_current_value(), "Navigation works with custom values"
)
# Test set_current_value
stepper_instance.set_current_value("cherry")
TestHelperClass.assert_equal(
"cherry", stepper_instance.get_current_value(), "set_current_value works correctly"
)
TestHelperClass.assert_equal(
2, stepper_instance.current_index, "Index updated correctly by set_current_value"
)
# Test invalid value
stepper_instance.set_current_value("grape")
TestHelperClass.assert_equal(
"cherry", stepper_instance.get_current_value(), "Invalid value doesn't change current value"
)
# Restore original state
stepper_instance.values = original_values
stepper_instance.display_names = original_display_names
stepper_instance.current_index = original_index
# Display updates automatically when value changes
func test_input_handling():
TestHelperClass.print_step("Input Handling")
if not stepper_instance:
return
# Store original state
var original_value = stepper_instance.get_current_value()
# Test left input action
var left_handled = stepper_instance.handle_input_action("move_left")
TestHelperClass.assert_true(left_handled, "Left input action handled")
TestHelperClass.assert_not_equal(
original_value, stepper_instance.get_current_value(), "Left action changes value"
)
# Test right input action
var right_handled = stepper_instance.handle_input_action("move_right")
TestHelperClass.assert_true(right_handled, "Right input action handled")
TestHelperClass.assert_equal(
original_value,
stepper_instance.get_current_value(),
"Right action returns to original value"
)
# Test invalid input action
var invalid_handled = stepper_instance.handle_input_action("invalid_action")
TestHelperClass.assert_false(invalid_handled, "Invalid input action not handled")
# Test button press simulation
if stepper_instance.left_button:
var before_left = stepper_instance.get_current_value()
stepper_instance.handle_input_action("move_left")
TestHelperClass.assert_not_equal(
before_left, stepper_instance.get_current_value(), "Left button press changes value"
)
if stepper_instance.right_button:
var before_right = stepper_instance.get_current_value()
stepper_instance.handle_input_action("move_right")
TestHelperClass.assert_equal(
original_value,
stepper_instance.get_current_value(),
"Right button press returns to original"
)
func test_visual_feedback():
TestHelperClass.print_step("Visual Feedback")
if not stepper_instance:
return
# Store original visual properties
var original_scale = stepper_instance.scale
var original_modulate = stepper_instance.modulate
# Test highlighting
stepper_instance.set_highlighted(true)
TestHelperClass.assert_true(stepper_instance.is_highlighted, "Highlighted state set correctly")
TestHelperClass.assert_true(
stepper_instance.scale.x > original_scale.x, "Scale increased when highlighted"
)
# Test unhighlighting
stepper_instance.set_highlighted(false)
TestHelperClass.assert_false(
stepper_instance.is_highlighted, "Highlighted state cleared correctly"
)
TestHelperClass.assert_equal(
original_scale, stepper_instance.scale, "Scale restored when unhighlighted"
)
TestHelperClass.assert_equal(
original_modulate, stepper_instance.modulate, "Modulate restored when unhighlighted"
)
# Test display update
if stepper_instance.value_display:
var current_text = stepper_instance.value_display.text
TestHelperClass.assert_true(current_text.length() > 0, "Value display has text content")
TestHelperClass.assert_not_equal("N/A", current_text, "Value display shows valid content")
func test_settings_integration():
TestHelperClass.print_step("Settings Integration")
if not stepper_instance or stepper_instance.data_source != "language":
return
# Store original language
var original_lang = root.get_node("SettingsManager").get_setting("language")
# Test that changing language stepper updates settings
var available_languages = stepper_instance.values
if available_languages.size() > 1:
# Find a different language
var target_lang = null
for lang in available_languages:
if lang != original_lang:
target_lang = lang
break
if target_lang:
stepper_instance.set_current_value(target_lang)
# Value change is applied automatically through set_current_value
# Verify setting was updated
var updated_lang = root.get_node("SettingsManager").get_setting("language")
TestHelperClass.assert_equal(
target_lang, updated_lang, "Language setting updated correctly"
)
# Restore original language
root.get_node("SettingsManager").set_setting("language", original_lang)
func test_boundary_conditions():
TestHelperClass.print_step("Boundary Conditions")
if not stepper_instance:
return
# Test empty values array
var empty_stepper = stepper_scene.instantiate()
empty_stepper.data_source = "unknown" # Will result in empty arrays
test_viewport.add_child(empty_stepper)
await process_frame
TestHelperClass.assert_equal(
"", empty_stepper.get_current_value(), "Empty values array returns empty string"
)
# Test change_value with empty array
empty_stepper.change_value(1) # Should not crash
TestHelperClass.assert_true(true, "change_value handles empty array gracefully")
empty_stepper.queue_free()
# Test index bounds
if stepper_instance.values.size() > 0:
# Test negative index handling
stepper_instance.current_index = -1
# Display updates automatically when value changes
TestHelperClass.assert_equal(
"N/A", stepper_instance.value_display.text, "Negative index shows N/A"
)
# Test out-of-bounds index handling
stepper_instance.current_index = stepper_instance.values.size()
# Display updates automatically when value changes
TestHelperClass.assert_equal(
"N/A", stepper_instance.value_display.text, "Out-of-bounds index shows N/A"
)
# Restore valid index
stepper_instance.current_index = 0
# Display updates automatically when value changes
func test_error_handling():
TestHelperClass.print_step("Error Handling")
if not stepper_instance:
return
# Test unknown data source
var unknown_stepper = stepper_scene.instantiate()
unknown_stepper.data_source = "invalid_source"
test_viewport.add_child(unknown_stepper)
await process_frame
# Should not crash and should handle gracefully
TestHelperClass.assert_true(true, "Unknown data source handled gracefully")
unknown_stepper.queue_free()
# Test get_control_name
var control_name = stepper_instance.get_control_name()
TestHelperClass.assert_true(
control_name.ends_with("_stepper"), "Control name has correct suffix"
)
TestHelperClass.assert_true(
control_name.begins_with(stepper_instance.data_source), "Control name includes data source"
)
# Test custom values with mismatched arrays
var values_3 = ["a", "b", "c"]
var names_2 = ["A", "B"]
stepper_instance.setup_custom_values(values_3, names_2)
# Should handle gracefully - display_names should be duplicated from values
TestHelperClass.assert_equal(3, stepper_instance.values.size(), "Values array size preserved")
TestHelperClass.assert_equal(
2, stepper_instance.display_names.size(), "Display names size preserved as provided"
)
# Test navigation with mismatched arrays
stepper_instance.current_index = 2 # Index where display_names doesn't exist
# Display updates automatically when value changes
TestHelperClass.assert_equal(
"c", stepper_instance.value_display.text, "Falls back to value when display name missing"
)
func cleanup_tests():
TestHelperClass.print_step("Cleanup")
# Restore original language setting
root.get_node("SettingsManager").set_setting("language", original_language)
# Clean up stepper instance
if stepper_instance and is_instance_valid(stepper_instance):
stepper_instance.queue_free()
# Clean up test viewport
if test_viewport and is_instance_valid(test_viewport):
test_viewport.queue_free()
# Wait for cleanup
await process_frame
TestHelperClass.assert_true(true, "Test cleanup completed")