res://scenes/game/gameplays/tile.tscn -> Tile.tscn
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This commit is contained in:
2025-09-30 00:15:17 +04:00
parent 5275c5ca94
commit 501cad6175
2 changed files with 2 additions and 2 deletions

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@@ -10,7 +10,7 @@ signal grid_state_loaded(grid_size: Vector2i, tile_types: int)
## PROCESSING: Detecting matches, clearing tiles, dropping new ones, checking cascades
enum GameState { WAITING, SELECTING, SWAPPING, PROCESSING }
const TILE_SCENE := preload("res://scenes/game/gameplays/tile.tscn")
const TILE_SCENE := preload("res://scenes/game/gameplays/Tile.tscn")
# Safety constants
const MAX_GRID_SIZE := 15