add animation
This commit is contained in:
BIN
resources/animated sprite/Skeleton Sprite/Skeleton Attack.png
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Attack.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cowabod6jrn47"
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path="res://.godot/imported/Skeleton Attack.png-049662b12bed4ec69aa7828712b2b871.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton Attack.png"
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dest_files=["res://.godot/imported/Skeleton Attack.png-049662b12bed4ec69aa7828712b2b871.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Dead.png
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Dead.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://660wqxgwh8dr"
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path="res://.godot/imported/Skeleton Dead.png-d7a83435b157e05a1d13265f37b1daa6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton Dead.png"
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dest_files=["res://.godot/imported/Skeleton Dead.png-d7a83435b157e05a1d13265f37b1daa6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Hit.png
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Hit.png
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After Width: | Height: | Size: 1.6 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://btfjyc4jfhiii"
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path="res://.godot/imported/Skeleton Hit.png-1c1b2b67a260111c2ac7c3f48618da2e.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton Hit.png"
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dest_files=["res://.godot/imported/Skeleton Hit.png-1c1b2b67a260111c2ac7c3f48618da2e.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Idle.png
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Idle.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bcr4bokw87m5n"
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path="res://.godot/imported/Skeleton Idle.png-3aae60d292addc7af911333cb2fced6a.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton Idle.png"
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dest_files=["res://.godot/imported/Skeleton Idle.png-3aae60d292addc7af911333cb2fced6a.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton React.png
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton React.png
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After Width: | Height: | Size: 673 B |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cuo2o785qopo3"
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path="res://.godot/imported/Skeleton React.png-e4462e4ebc0bd8edc6e0657880709951.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton React.png"
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dest_files=["res://.godot/imported/Skeleton React.png-e4462e4ebc0bd8edc6e0657880709951.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
resources/animated sprite/Skeleton Sprite/Skeleton Walk.png
Normal file
BIN
resources/animated sprite/Skeleton Sprite/Skeleton Walk.png
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After Width: | Height: | Size: 1.8 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b0dqy1at078ct"
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path="res://.godot/imported/Skeleton Walk.png-8ad85ceee01590d6218dedb5245e9634.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://resources/animated sprite/Skeleton Sprite/Skeleton Walk.png"
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dest_files=["res://.godot/imported/Skeleton Walk.png-8ad85ceee01590d6218dedb5245e9634.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -5,3 +5,5 @@
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commonUrl: https://freesound.org/people/SilverDubloons/sounds/817587/
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- fileName: resources/textures/beanstalk-dark.webp
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commonUrl: https://www.toptal.com/designers/subtlepatterns/beanstalk-dark-pattern/
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- fileName: resources/animated sprite/Skeleton Sprite
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commonUrl: https://jesse-m.itch.io/skeleton-pack
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@@ -1,6 +1,92 @@
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[gd_scene load_steps=2 format=3 uid="uid://gbe1jarrwqsi"]
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[gd_scene load_steps=15 format=3 uid="uid://gbe1jarrwqsi"]
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[ext_resource type="Script" uid="uid://buak21ajgvevl" path="res://scripts/PressAnyKeyScreen.gd" id="1_0a4p2"]
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[ext_resource type="Texture2D" uid="uid://bcr4bokw87m5n" path="res://resources/animated sprite/Skeleton Sprite/Skeleton Idle.png" id="2_rjjcb"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_l6pue"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(0, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3h5mc"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(24, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gqpp5"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(48, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ff5uo"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(72, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e7oxa"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(96, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_urgkb"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(120, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xfg50"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(144, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_sy0v8"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(168, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_kfv8w"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(192, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_lvvje"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(216, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vvh7w"]
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atlas = ExtResource("2_rjjcb")
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region = Rect2(240, 0, 24, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_wtrhp"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l6pue")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3h5mc")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gqpp5")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ff5uo")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e7oxa")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_urgkb")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xfg50")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_sy0v8")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_kfv8w")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_lvvje")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vvh7w")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="PressAnyKeyScreen" type="Control" groups=["localizable"]]
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layout_mode = 3
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@@ -35,6 +121,18 @@ grow_horizontal = 2
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grow_vertical = 2
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metadata/_edit_use_anchors_ = true
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[node name="AspectRatioContainer" type="AspectRatioContainer" parent="PressKeyContainer"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 0
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alignment_horizontal = 0
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alignment_vertical = 0
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="PressKeyContainer/AspectRatioContainer"]
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sprite_frames = SubResource("SpriteFrames_wtrhp")
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autoplay = "default"
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offset = Vector2(0, -30)
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[node name="TitleLabel" type="Label" parent="PressKeyContainer"]
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layout_mode = 2
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text = "Skelly"
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