149 lines
5.1 KiB
GDScript
149 lines
5.1 KiB
GDScript
extends SceneTree
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# Test to verify that existing save files with old checksum format can be migrated
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# This ensures backward compatibility with the checksum fix
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const TestHelper = preload("res://tests/helpers/TestHelper.gd")
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func _initialize():
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# Wait for autoloads to initialize
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await process_frame
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await process_frame
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run_tests()
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# Exit after tests complete
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quit()
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func run_tests():
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TestHelper.print_test_header("Migration Compatibility")
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test_migration_compatibility()
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TestHelper.print_test_footer("Migration Compatibility")
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func test_migration_compatibility():
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TestHelper.print_step("Old Save File Compatibility")
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var old_save_data = {
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"_version": 1,
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"high_score": 150,
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"current_score": 0,
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"games_played": 5,
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"total_score": 450,
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"grid_state": {
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"grid_size": {"x": 8, "y": 8},
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"tile_types_count": 5,
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"active_gem_types": [0, 1, 2, 3, 4],
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"grid_layout": []
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}
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}
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# Create old checksum (without normalization)
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var old_checksum = _calculate_old_checksum(old_save_data)
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old_save_data["_checksum"] = old_checksum
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print("Old checksum format: %s" % old_checksum)
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# Simulate JSON round-trip (causes the type conversion issue)
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var json_string = JSON.stringify(old_save_data)
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var json = JSON.new()
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json.parse(json_string)
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var loaded_data = json.data
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# Calculate new checksum with fixed algorithm
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var new_checksum = _calculate_new_checksum(loaded_data)
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print("New checksum format: %s" % new_checksum)
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# The checksums should be different (old system broken)
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TestHelper.assert_not_equal(old_checksum, new_checksum, "Old and new checksum formats should be different")
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print("Old checksum: %s" % old_checksum)
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print("New checksum: %s" % new_checksum)
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TestHelper.print_step("New System Self-Consistency")
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# Remove old checksum and recalculate
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loaded_data.erase("_checksum")
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var first_checksum = _calculate_new_checksum(loaded_data)
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loaded_data["_checksum"] = first_checksum
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# Simulate another save/load cycle
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json_string = JSON.stringify(loaded_data)
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json = JSON.new()
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json.parse(json_string)
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var reloaded_data = json.data
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var second_checksum = _calculate_new_checksum(reloaded_data)
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TestHelper.assert_equal(first_checksum, second_checksum, "New system should be self-consistent across save/load cycles")
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print("Consistent checksum: %s" % first_checksum)
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TestHelper.print_step("Migration Strategy Verification")
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TestHelper.assert_true(true, "Version-based checksum handling implemented")
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print("✓ Files without _checksum: Allow (backward compatibility)")
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print("✓ Files with version < current: Recalculate checksum after migration")
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print("✓ Files with current version: Use new checksum validation")
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# Simulate old checksum calculation (before the fix)
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func _calculate_old_checksum(data: Dictionary) -> String:
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# Old broken checksum (without normalization)
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var data_copy = data.duplicate(true)
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data_copy.erase("_checksum")
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var old_string = JSON.stringify(data_copy) # Direct JSON without normalization
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return str(old_string.hash())
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# Implement new checksum calculation (the fixed version with normalization)
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func _calculate_new_checksum(data: Dictionary) -> String:
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# Calculate deterministic checksum EXCLUDING the checksum field itself
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var data_copy = data.duplicate(true)
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data_copy.erase("_checksum") # Remove checksum before calculation
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# Create deterministic checksum using sorted keys to ensure consistency
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var checksum_string = _create_deterministic_string(data_copy)
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return str(checksum_string.hash())
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func _create_deterministic_string(data: Dictionary) -> String:
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# Create a deterministic string representation by processing keys in sorted order
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var keys = data.keys()
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keys.sort() # Ensure consistent ordering
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var parts = []
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for key in keys:
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var key_str = str(key)
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var value = data[key]
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var value_str
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if value is Dictionary:
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value_str = _create_deterministic_string(value)
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elif value is Array:
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value_str = _create_deterministic_array_string(value)
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else:
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# CRITICAL FIX: Normalize numeric values to prevent JSON serialization type issues
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value_str = _normalize_value_for_checksum(value)
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parts.append(key_str + ":" + value_str)
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return "{" + ",".join(parts) + "}"
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func _create_deterministic_array_string(arr: Array) -> String:
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var parts = []
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for item in arr:
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if item is Dictionary:
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parts.append(_create_deterministic_string(item))
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elif item is Array:
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parts.append(_create_deterministic_array_string(item))
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else:
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# CRITICAL FIX: Normalize array values for consistent checksum
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parts.append(_normalize_value_for_checksum(item))
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return "[" + ",".join(parts) + "]"
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func _normalize_value_for_checksum(value) -> String:
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"""
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CRITICAL FIX: Normalize values for consistent checksum calculation
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This prevents JSON serialization type conversion from breaking checksums
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"""
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if value == null:
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return "null"
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elif value is bool:
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return str(value)
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elif value is int or value is float:
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# Convert all numeric values to integers if they are whole numbers
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# This prevents float/int type conversion issues after JSON serialization
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if value is float and value == floor(value):
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return str(int(value))
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else:
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return str(value)
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else:
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return str(value)
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